🦹Endgame Zone

Vilain Island – General Information

Zone Level: 350+

Let’s begin with resources: each monster drops 1 unique insignia. For example, the Vilain Escario drops 1 Vilain Escario Insignia.

❗ In the boss room, players are inflicted with the Weakened state, meaning you won’t be able to use melee weapons.

🗝️ Dungeon Key Recipe:

  • 1 Insignia from each monster

  • 10 Malt

  • 10 Rice

⚠️ The equipment obtained in this zone cannot be maged. However, their base stats are high enough that maged versions are not required.

🏰 The Dungeon

The dungeon contains 4 rooms:

  • Rooms 1, 2 & 3: 4 monsters, 4 starting positions

  • Room 4: 1 boss + 3 monsters

In this final room, you have a chance to drop the Cursed Lokifus and the Vilain Loki Relic.

🎁 Rare Items

🩸 Cursed Lokifus

  • Effects: +1 AP, +500 to 1000 Vitality, +30 to 60 Heals

  • Drop Rate: 0.004%

💀 Vilain Loki Relic

  • Effects: +200 Power, +40 Prospecting, +5% Final Damage

  • Drop Rate: 0.004%


Sand Zone – General Information

Zone Level: 390+

Let's start with this zone's unique feature : Tokens.

Sand Tokens

Each monster (excluding bosses) in the zone drops 5 Sand Tokens at a 0.1% drop rate. These tokens can be used to purchase various classic Fragments (Wisdom, Vitality, Power, etc.) from the Sand Merchant NPC (currently unavailable due to a bug).

God Tokens

Bosses drop 3 God Token at a 0.03% drop rate. These tokens are used to buy AP, MP, Range, and Final Damage Fragments.


🏰 The Dungeon

The dungeon has 4 rooms:

  • Rooms 1, 2, and 3: 1 boss + monsters

  • Room 4: 4 bosses – this is where you can drop the Sand Dofus and Sand Relic


📊 Fragment Costs & Stat Limits

You can find all prices and stat limits in the following Google Sheets. Note: Calculations are for a full set only.

Link to the Google Docs


🧿 Rare Items

Sand Dofus

  • Effects: +100 to 200 Power, +30 to 50 Prospecting, +1 to 5% Final Damage

  • Drop rate: 0.002%

Sand Relic

  • Effects: +25 Damage, +700 Vitality, +5% Final Damage

  • Drop rate: 0.002%


🎁 Sand Lootbox

  • Contains all Sand equipment (except the melee weapon)

  • Drop rate: 0.009% for 3


⚔️ Melee Weapon

Despite the name, this weapon is actually a staff.

  • Range: 2 to 8

  • AP Cost: 4

  • Damage:

    • 15 to 20 (Best Element)

    • 15 to 20 (Best Element)

    • 7 to 9 Life Steal (Best Element)

🏵️ Sand Set

The Sand Set contains 5 items:

  • Amulet

  • Belt

  • Ring

  • Boots

  • Wand of Eternal Sand (need to be crafted)

🧪 Fusions

This zone introduces a new Dofus fusion: the Ultimate Elemental Dofus, which can be exchanged from the Orion Exchanger NPC.

🔄 Required Materials:

  • 1 Dof’Ombre

  • 1 Dofus des Sables

  • 1 Lokifus Maudit

  • 30 of each of the following:

    • Queue de Brikoglours des Sables

    • Oreille de Mécanofoux des Sables

    • Pédoncule de Mérulor des Sables

    • Astragale de Mécanofoux des Sables

    • Sternum de Mansordide des Sables

    • Défense du Krokmouth des Sables

    • Sand Tokens


🏝️ Merkator Island – General Information

Zone Level: 410+

Each monster drops 1 unique resource, except for the Cyclophandre, which drops 2.

🗝️ Dungeon Key Recipe:

  • 1 resource from each monster

  • 10 Hemp Flowers

⚠️ Equipment in this zone cannot be maged, but the base stats are high enough that it's unnecessary.

🧥 Equipment

This zone includes two sets:

  • Abyss Set (Intelligence – Agility)

  • Deep Sea Set

Each set includes a hat, cape, ring, and a Dofus. To obtain the Deep Sea Dofus, you must exchange the Abyssal Dofus. (More details here)

🏰 The Dungeon

  • Rooms 1, 2 & 3: 8 monsters (scales with group size)

  • Room 4: 1 boss + 7 monsters (scales with group size)

In the final room, you can drop the Abyssal Dofus and lootboxes. A quest is available to obtain the Abyssal Relic.

🎁 Rare Items

🌊 Abyssal Dofus

  • Effects: +1 AP, +250 to 300 Wisdom, +5 to 10% Final Damage

  • Drop Rate: 0.002%

💎 Abyssal Relic

  • Effects: +40 Damage, +350 All Stats, +1400 Vitality, +2 Summonable Creatures, +1 Range

  • Obtainable via quest.

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